![]() ![]() The player gets to upgrade the gravity beam several times to gain new abilities to it. All objects which can be manipulated with the gravity beam are highlighted with a white swipe effect on the surface. After an upgrade the G-Beam is powerful enough to lift John in low G allowing him to dangle and swing from certain objects. With the gravity beam John can also manipulate and move certain objects, like big mining lasers, cargo containers etc. When the gravity beam mode is selected it allows John to grab and shoot or drop certain objects like crates, explosives containers etc. The player is equipped with the "G-Lifter", a modular mining tool hosting various subsystems like a remote gravity controller, a flashlight, and a communication device. In some other levels, players can invert the gravity themselves. Some levels have sections where the gravity is inverted. Controlling the gravity is the key feature of the game and allows John to, for example, jump higher in low gravity, alter trajectories of thrown objects, or swing on certain objects using the Gravity Beam. Players can change the gravity between “normal” earthlike gravity and low gravity. To overcome these challenges, the player has access to several tools and mechanics that relate to gravity, weight and matter properties. ![]() The player character, John Rochard, works his way through a series of environments, each containing a mix of puzzle and combat encounters. Rochard is a two-dimensional side-scrolling platformer taking place in three-dimensional scenes. ![]()
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